Defaults to the most standard subsystem for the platform. Changes the subsystem that RSDKv5 will be built for. RETRO_SUBSYSTEM: Only change this if you know what you're doing.Takes an integer, defaults to the current latest version. RETRO_MOD_LOADER_VER: Manually sets the mod loader version.RETRO_MOD_LOADER: Enables or disables the mod loader.Takes a boolean (on/off): build with on when compiling for distribution. RETRO_DISABLE_PLUS: Whether or not to disable the Plus DLC.Takes an integer, defaults to 3 (RSDKv5U). RETRO_REVISION: What revision to compile for.Use these on the cmake -B build step like so: cmake -B build -DRETRO_DISABLE_PLUS=on.The following cmake arguments are available when compiling: If building with RSDKv5(U), the resulting Mania and RSDK executable will likely be in build/dependencies/RSDKv5/. The resulting build for Mania will be located somewhere in build/ depending on your system. CompilingĬompiling is as simple as typing the following in the root repository directory: (make sure to install GL shaders!) AndroidĮnsure you clone the repo recursively, then follow the RSDK build instructions here. (dkp-)pacman -Syuu switch-dev switch-libogg switch-libtheora switch-sdl2 switch-gladįinally, follow the compilation steps below using -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake as arguments for cmake -B build.(make sure to install GL shaders!) Switch Your favorite package manager here, make a pull request (also update RSDKv5U!).rpm (Fedora): sudo dnf install make cmake gcc glew-devel glfw-devel libtheora-devel zlib-devel.
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